Heli Signals
  • Fixed: Bug that prevented damage to calling players base when enabled in the config on PVE servers
  • Added: Config option to enable/disable debug/verbose logging
  • Fixed: Return to calling player logic fixed so it no longer prevents an active strafe
  • Fixed: Failed to run timer NRE (RetireHeli => RemoveHeliData)
  • Fixed: Added checks to prevent players calling helis at Deep Sea
  • Fixed: Added check to prevent calling player teleporting to Deep Sea with active helis
  • Added: New API method 'GetHeliSignalData' to return basic info about a Heli Signal spawned heli (see plugin page)
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